Cultural Heritage Play is a tangible interactive board game project on the cultural heritage of Singapore. Game based learning within the education sector in Singapore is a growing field of study. Moving from edutainment – which views education as a bitter medicine that needs the sugar-coating of entertainment to become palatable – it is instead becoming true platforms for learning.

Nonetheless, these game based educational platforms are often digital, ranging from computer games; web based instructional games to mobile learning apps. Tangible interactions within game play have yet to become the focus of these games-based learning programs at this early stage of growth within Singapore and South East Asia. The adoption of game-based learning as an instructional strategy in Singapore has also been largely focused on K-12 schools and on subjects in Science, Mathematics and Languages. Hence, the development of game-based learning programs for subjects such as Social Studies still remains wanting.

Cultural Heritage Play hopes to complement the current developments of game-based learning programs in Singapore through the creation of a tangible interactive board game on the religious monuments of Singapore and South East Asia.


1) Candice Ng Ee Ching (PI)

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Candice Ng is a senior lecturer at the School of Art Design and Media, Nanyang Technological University (NTU), Singapore. A Malaysian born and Singapore based artist and educator, her practice particularly concerns issues of critical inquiry within the practice of design, the visual arts and pedagogy in examining notions of norms, values and belief systems in contemporary society. She holds an M.F.A in New Media from Pennsylvania State University under a fully funded teaching assistantship and was previously an artist fellow at Studio|Lab – an interdisciplinary space that facilitates art-science collaborations. Working closely with social scientist and artists, she co-curated an interdisciplinary and collaborative performance and exhibition on sound, big data and the archive called Playing The Archive (http://playingthearchive.com/). Her work and practice often traverse the interstices of materializing the immaterial, designing conceptual objects and cultivating new behavior to examine and re-imagine current values and belief systems. Candice’s works has been shown in the USA, Singapore and Malaysia.

2) Ivy Maria Lim (Collaborator)

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Ivy Maria Lim is Associate Professor with the Humanities and Social Studies Education Academic Group, National Institute of Education, Nanyang Technological University. She is currently the Assistant Head (Administration & Programmes) and the coordinator of the Master of Arts in Humanities Education program. She now teaches courses in Singapore history, women’s history and Chinese maritime history in NIE and has been awarded the Excellence in Teaching Commendation twice. She received her B.A. in history and political science from the National University of Singapore with honours in history. She completed her M.A. by Research in History at National Insitute of Education, Nanyang Technological University, working on the history of the Teochew community in colonial Singapore. She was then awarded the Overseas Graduate Scholarship (OGS) by NIE and read her D.Phil. in History at Oxford University where she worked on Japanese piracy and lineage organization in Zhejiang province, China in the sixteenth century. Her research interests include Chinese lineage organizations, social history of the Ming dynasty, as well as the history of Japanese piracy in Ming China. She is currently working on an interdisciplinary project that approaches Chinese text documents from a geo-spatial approach and also a collaborator on a heritage game project with the School of Art, Design and Media (ADM) at NTU. She has also served as an expert advisor to UNESCO and is currently a member of the Chinese Heritage Centre Faculty Advisory Committee.

3) Gul Inanc (Collaborator)

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Gul Inanc is a lecturer at the School of Art, Design and Media, Nanyang Technological University, Singapore, offering courses on art through history/history through art. She holds a PhD in modern history from Dokuz Eylul University, Turkey, has written three books, and published various articles on West Asian diplomatic history. Her later work focuses mostly on history, intercultural and global cultural heritage, education for peace, and conflict resolution. She is the first Turkish scholar who has taught at Greek Cypriot and Turkish Cypriot Universities simultaneously. Her current projects include: creating student activity books, animated films, story books, and board games promoting global cultural heritage; deciphering the codes of contemporary Islamic art in the interfaith contexts of the 21st century; and investigating ways to offer university education to the youth of refugee camps. She has been a board member of the Center for Asian Art and Design (CAAD) since 2014. Though deeply engaged in a variety of research projects, teaching remains her foremost passion academically.

4) Galina Mihaleva (Collaborator)

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Galina Mihaleva is an Assistant Professor at the School of Art, Design and Media at Nanyang Technological University, where she teaches Technology, Art and Fashion. Her work and research deal primarily with the dialogue between body and dress, driven by the idea of having both a physical and a psychological relationship with a garment as a responsive clothing – wearable technology. Prior to joining NTU, Galina taught costume design at Arizona State University for more than 15 years; and designed for world-renowned choreographers in USA, Asia and Europe. She holds a B.F.A. and M.F.A. in Fine Arts from Arizona State University and a Ph.D. from the Academy of Fine Arts in Sofia, investigating “The role of the designer in the era of Smart textiles and Wearable technology”. In 2011, she earned an image consultant certificate from the Fashion Institute of Technology in New York and in 2013 she received her certification in Smart Textiles, from Gent University in Belgium. She is the founder of Galina Couture in Scottsdale, Arizona, where her team develops exclusive collections of one-of-a-kind designs. Her art and design work has been shown in festivals, galleries and museums across United States, Asia, Central and South America and Europe. In 2007 she was nominated for the best design award at Cooper-Hewitt Design Museum.

Design Team:
Designers/Illustrators for Prototype 1: Ng Si Ying
Designers/Illustrators for Prototype 2: Lee Yu Hui & Teo Wen Hui
Game Engine Developer: Leonardus Adi Suherlan (http://adidesigns.asia/)


You are cordially invited to Cultural Heritage Play Exhibition, featuring two sets of tangible interactive prototype game play on the religious monuments of Singapore.

Date: 23 October – 31 October 2017

Time: 10:00am – 5:00pm (Monday – Friday)

Venue: Level 2 Auditorium, School of Art Design and Media (ADM), Nanyang Technological University

Address: 81 Nanyang Drive, 647358 Singapore

Website: https://culturalheritageplay.wordpress.com/

Cultural Heritage Play is an interdisciplinary project initiated by Candice Ng (ADM), Gul Inanc (ADM), Galina Mihaleva (ADM) and Ivy Maria Lim (NIE). It investigates the role of interactive game-based learning programs in cultural heritage education.

The project is supported by the Ministry of Education AcRF Tier 1 fund and was completed at the School of Art Design and Media, Nanyang Technological University.


Cultural Heritage Play is supported by the Ministry of Education (MOE) AcRF Tier 1 funding and developed at the School of Art Design and Media (ADM), Nanyang Technological University, Singapore. All rights reserved 2017.

The team would like to thank all colleagues, management, students, work-study, friends and family involved that has provided the most amiable support towards the completion of this project.